Support Bonewright

The prototype works.
Now for the rest.

We’re preparing a Kickstarter to hire artists and sound makers, expand the game, and give Bonewright more than programmer art and our best intentions.

WHAT YOU CAN DOBEFORE THE CAMPAIGN
01 / READ

See what we're building.

Learn how Bonewright works and what the prototype can already do. Share it with someone who likes deep systems and risky expeditions.

Meet Bonewright ↗
02 / FOLLOW

Watch for Kickstarter.

The campaign isn’t live yet. The link below is a placeholder until its public page is ready.

Kickstarter link placeholder ↗
03 / COLLABORATE

Work with us.

We’d like to meet artists, UX designers, sound designers, and composers interested in Bonewright.

Contact details ↗

Where would the funding go?

Our first priority is replacing prototype visuals with original work by human artists: concept, character, creature, environment, and interface art. We’re still working out the rest of the campaign budget and schedule, and will publish those details before asking for pledges.

CURRENT STATUSIN DEVELOPMENT

Playable.
Not pretty yet.

Bonewright has a working prototype with its core doctrine, combat, loot, and dungeon systems. The current art is temporary. The Kickstarter page is still being set up; the Discord is open.

See the game